I'm wondering if a tool is being worked on to extract from PZ2.
Rexil started to get models but he can't get them T-posed, I believe. Plus I plan on extracting locations from it soon.
And any tools to make it easier would be great.
Project Zero 2 Wii Edition
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Re: Project Zero 2 Wii Edition
Rexil could get them T-Posed afaik but they were hard to T-Pose. I think he lost the models while he was T-Posing them D:
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Re: Project Zero 2 Wii Edition
Getting a none T posed model....T posed is long and tough. it's why we need an extractor! To get models T posed! lolTRDaz wrote:Rexil could get them T-Posed afaik but they were hard to T-Pose. I think he lost the models while he was T-Posing them D:
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Re: Project Zero 2 Wii Edition
I knoooowww lol xD The models look cool, would love to have themObscureMemories wrote:Getting a none T posed model....T posed is long and tough. it's why we need an extractor! To get models T posed! lolTRDaz wrote:Rexil could get them T-Posed afaik but they were hard to T-Pose. I think he lost the models while he was T-Posing them D:
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Re: Project Zero 2 Wii Edition
I looked at the actual Wii files a while back ago, and the data was really cryptic. It wasn't compressed or encrypted or anything, it just wasn't in a format that the easier to do games are. I'm not sure an extractor is possible, but I'll look at it again sometime soon. So at the moment the emulator is the only way.
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Re: Project Zero 2 Wii Edition
Tecmo is just evil lol Looks like the only way then is to make a model T posed from a posed model. I throw my towel in lol I will stick to locations and not the characters.semory wrote:I looked at the actual Wii files a while back ago, and the data was really cryptic. It wasn't compressed or encrypted or anything, it just wasn't in a format that the easier to do games are. I'm not sure an extractor is possible, but I'll look at it again sometime soon. So at the moment the emulator is the only way.
Thanks anyway