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XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Posted: Fri Nov 01, 2013 12:31 pm
by Desorah
hello this is my first post In Sticklove :) so let's begin :) I come with a simple tutorial on how to meshmod models In XPS the EASY way for n00bs :) and I can tell you I got some awesome looking meshmods so you too are going to make meshmods if you followed the steps carefully :

1-Open 3DS MAX if you have it.
2-Download this script right here : http://xo-bahamut-ox.deviantart.com/jou ... -356357038
NOTE : that is the newest updated script of Mariokartn64 :)
3-then put that script in an easy Output In your Desktop for an easy access.
3-Go back to 3ds max.
4- go to MaxScript > Run Script > Browse for that XPS/XNA script and open it.
5- You will see 2 buttons, one is Import and one is Export, now you are going to click on Import.
6-Browse for your XPS/XNA model (must be in Generic_Item.Mesh.ASCII for the model to be imported to 3ds max)
7-Phew...now this in 3D called Base Model, the model that you're going to make Meshmods for, it dosen't matter it could be with clothes or without clothes the meshmods are still gonna work, so now things are going to get very hard in PART 2 so its gonna be a long tutorial :) hope this helped at least the basics :) thanks and have a good time :D
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Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Posted: Sat Nov 02, 2013 9:06 am
by Love2Raid
Welcome and thanks for sharing your tutorial with us! :thumbup:

Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Posted: Sat Nov 02, 2013 11:53 am
by Desorah
ohh excellent thanks:lol: i'm sure gonna enjoy my stay in this excellent forum :D
Love2Raid wrote:Welcome and thanks for sharing your tutorial with us! :thumbup:

Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Posted: Mon Nov 04, 2013 12:48 am
by Deathwine
Seems pretty useful, I'll have to try this out and see what crazy results I will end up with.

Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Posted: Mon Nov 04, 2013 6:55 am
by Desorah
thanks and have fun :high:
Deathwine wrote:Seems pretty useful, I'll have to try this out and see what crazy results I will end up with.

Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Posted: Thu Nov 07, 2013 1:12 pm
by riccochet
When's Part 2 coming? I really wanna start making some mods

Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Posted: Thu Nov 07, 2013 1:21 pm
by Desorah
ohh sorry i'm very busy these days but in my free time I will try to write it :D
riccochet wrote:When's Part 2 coming? I really wanna start making some mods

Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Posted: Sat Dec 07, 2013 1:45 am
by FFFanatic22
It's a really sueful tutorial and everything goes great so far!I can't wait for part 2!
It will be really hard onwards, won't it... :?

Re: XPS/XNA Meshmoding Tutorial (3DS MAX Users) PART 1

Posted: Sat Nov 25, 2023 12:42 pm
by Dragonknight
Whenever I use the script to export a model into one of the XNALARA formats the program freezes. Does anyone have any idea of what's going on?