QuickBMS/Python Research Thread
Posted: Wed Dec 04, 2013 6:09 am
Greetings...
Recently (1 month ago) I started to learn how game programming works but the real thing I want to learn Is how to extract models and Import them I know that there is 2 Basic steps :
1) Extracting the file formats from Archives.
2) Importing those File formats with a maxscript or python Into a 3d software.
(It looks easy by saying but Its very hard by doing )
I really love this and I'm ready to dedicate plenty of time for this.....so here's the questions that I didn't get any response to them on other places...
1) How to write a quickBMS script to extract those file formats from archives ? I know Chrrox made some "QUICKBMS GUIDES" but they are only for simple Archives....anyway will those guides steps can be also applied to complex archives ? and is there any tutorials on net or forums because I can't find any...
2)Which one is better and easy to write scripts to import models ? Python for Noesis or Maxscript for autodesk 3ds max ? again chrrox made a python tutorial but its only for basic easy formats and mariokart did a maxscript guide but its also for simple formats like PMD.....an,d I found many good python sites...are those gonna help me with writing scripts ?
plus there is no school that teaches this kind of things so I wonder how some great porters like "deronar" learned this and where...already asked him but Its no use.... Also on xentax I can't ask because you need to donate to register....
anyway I think that's it....hope somebody will shed some light on this thread...It will not only help me but It will help a lot of people on other forums aswell I Just want to learn thanks again sorry for any typos and for the long text
P.S : If this thread is in the wrong place feel free to move it....thanks for reading this
Recently (1 month ago) I started to learn how game programming works but the real thing I want to learn Is how to extract models and Import them I know that there is 2 Basic steps :
1) Extracting the file formats from Archives.
2) Importing those File formats with a maxscript or python Into a 3d software.
(It looks easy by saying but Its very hard by doing )
I really love this and I'm ready to dedicate plenty of time for this.....so here's the questions that I didn't get any response to them on other places...
1) How to write a quickBMS script to extract those file formats from archives ? I know Chrrox made some "QUICKBMS GUIDES" but they are only for simple Archives....anyway will those guides steps can be also applied to complex archives ? and is there any tutorials on net or forums because I can't find any...
2)Which one is better and easy to write scripts to import models ? Python for Noesis or Maxscript for autodesk 3ds max ? again chrrox made a python tutorial but its only for basic easy formats and mariokart did a maxscript guide but its also for simple formats like PMD.....an,d I found many good python sites...are those gonna help me with writing scripts ?
plus there is no school that teaches this kind of things so I wonder how some great porters like "deronar" learned this and where...already asked him but Its no use.... Also on xentax I can't ask because you need to donate to register....
anyway I think that's it....hope somebody will shed some light on this thread...It will not only help me but It will help a lot of people on other forums aswell I Just want to learn thanks again sorry for any typos and for the long text
P.S : If this thread is in the wrong place feel free to move it....thanks for reading this