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Re: I would Love to Learn This...

Posted: Fri Dec 06, 2013 5:01 am
by ObscureMemories
So you uploaded images of models you didn't extract? but you told people you could extract them :?:

Re: I would Love to Learn This...

Posted: Fri Dec 06, 2013 5:20 am
by Desorah
Correct :) But I didn't say I extracted them :) can we please stay on topic here ?
ObscureMemories wrote:So you uploaded images of models you didn't extract? but you told people you could extract them :?:

Re: I would Love to Learn This...

Posted: Sat Dec 07, 2013 6:15 am
by Desorah
semory:

ok :) I was wondering :

let's assume that a python script loads a model in noesis.
then a maxscript script loads the same model in 3ds max.

the question is :
if you convert from noesis to 3ds max will the quality change or stay the same ? here's an image :
Noesis image :
Image
3ds max Image:
Image
I see there is a very small change in the graphics/quality of the model :) so the main question here :

based on your years of experience does the script affect the quality ?

Re: I would Love to Learn This...

Posted: Sat Dec 07, 2013 9:38 am
by semory
No. There is a difference between rendering engines. Noesis I'm pretty sure, uses a much simpler default lighting model.

Re: I would Love to Learn This...

Posted: Sat Dec 07, 2013 9:42 am
by Desorah
semory wrote:No. There is a difference between rendering engines. Noesis I'm pretty sure, uses a much simpler default lighting model.
Ohh thanks :)

Re: I would Love to Learn This...

Posted: Sat Dec 07, 2013 9:54 am
by Desorah
semory :
one more thing: do you know how to apply multiply textures into one object In 3ds max ? Its called material ID but I can't even apply 3 textures to a cube :(

Re: I would Love to Learn This...

Posted: Sat Dec 07, 2013 9:59 am
by semory
you know how to bring up the material editor don't you? they have buttons you click on to load the images, set properties, etc. i forgot how to assign them though... if i remember right you could just drag and drop the icons in the material editor to over a surface in the viewport window. (i'm too lazy to start my max right now lol). speaking of which, what version are they on now? i'm still using 2012 EDU version.

Re: I would Love to Learn This...

Posted: Sat Dec 07, 2013 10:01 am
by semory
they've got some really good books on that site i told you about yesterday

Re: I would Love to Learn This...

Posted: Sat Dec 07, 2013 10:05 am
by Desorah
I have 3ds max 2010 :) and I don't think you understand what I mean :)

I have a single model with 5 textures :) but the model only choose 1 texture :) Its steve fox from TTT2, I used Merge NMD tools from xentax but here's the result :
This is my model here :( the textures are not right on the boots :
Image
but look at deronar's steve textures :) they look fine :
Image

Re: I would Love to Learn This...

Posted: Sat Dec 07, 2013 10:06 am
by RoxasKennedy
That's because the pants texture is applied to the shoes.

He probably dug deeper into the files to find the correct textures. I had the same problem with King.