[XBox360] Dynasty Warriors 8 (Early Access)
- semory
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[XBox360] Dynasty Warriors 8 (Early Access)
For all members of the Porters group, here is early access to Dynasty Warriors 8. Note that this ripper only works with the XBox360 version of the game and not the PS3 version (yet).
Questions and comments go here for now. In a couple weeks, after testing, I will make this download public for everyone.
Instructions:
1. Use the same password used for the Warriors Orochi 3 download.
2. Place the exe and dll file in the same directory where the LINKDATA.IDX files are.
3. Run the exe.
4. Come back an hour later.
5. Use Noesis to browse through OBJ files.
6. If you see something you like, use the SMC import script to load the model and bones.
Models are in folders 0018 - 1749.
Some miscellaneous weapon models are in folders 6704 - 6754.
Thanks to all those interested who help test before my releases,
Steven
Questions and comments go here for now. In a couple weeks, after testing, I will make this download public for everyone.
Instructions:
1. Use the same password used for the Warriors Orochi 3 download.
2. Place the exe and dll file in the same directory where the LINKDATA.IDX files are.
3. Run the exe.
4. Come back an hour later.
5. Use Noesis to browse through OBJ files.
6. If you see something you like, use the SMC import script to load the model and bones.
Models are in folders 0018 - 1749.
Some miscellaneous weapon models are in folders 6704 - 6754.
Thanks to all those interested who help test before my releases,
Steven
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- 06pori
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Re: [XBox360] Dynasty Warriors 8 (Early Access)
for extract DLCs, should I rename the extension of .edat to what extension?
i can see in there header "00 00 00 02 00 00 00 14 00 08", maybe there coupled some G1T and G1M
i can see in there header "00 00 00 02 00 00 00 14 00 08", maybe there coupled some G1T and G1M
- semory
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Re: [XBox360] Dynasty Warriors 8 (Early Access)
give me a minute, i messed up the build of the EXE. the file i uploaded doesn't process all textures. give me a minute to rebuild and reupload.
for DLC, rename the XXXXX.EDAT to XXXXX.IDXOUT
just rename EDAT to IDXOUT
for DLC, rename the XXXXX.EDAT to XXXXX.IDXOUT
just rename EDAT to IDXOUT
- semory
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Re: [XBox360] Dynasty Warriors 8 (Early Access)
OK, I reuploaded. Download again from first post. Should do textures correctly.
- 06pori
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Re: [XBox360] Dynasty Warriors 8 (Early Access)
oops
dw8extract.exe stopped when process of convert for .g1m
dw8extract.exe stopped when process of convert for .g1m
- semory
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Re: [XBox360] Dynasty Warriors 8 (Early Access)
screen cap? you sure u got the XBox360 DLC/game? what file as well?
- 06pori
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Re: [XBox360] Dynasty Warriors 8 (Early Access)
the LINKDATA of Xbox360semory wrote:screen cap? you sure u got the XBox360 DLC/game? what file as well?
yea i retrying and makin logfile
- semory
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Re: [XBox360] Dynasty Warriors 8 (Early Access)
Run program as administrator, it is missing a lot of files because after unpacking and decompressing files the next step is to rename the files. For some reason the program is failing to rename a lot of your IDXOUT files.
- semory
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Re: [XBox360] Dynasty Warriors 8 (Early Access)
This is the error that is ruining your extraction. Right-click on EXE and run it using Run as Administrator.
Code: Select all
Processing .IDXOUT files...
Processing file 1 of 31989: E:\[XBOX360] Dynasty Warriors 8\resource\LINKDATA\0000.idxout.
Failed to rename IDXOUT file.